Yeah, streamlined CQB, refined FM, no more drive on. Well, we are all giddy with excitement and really can't wait. Make sure to spread the news by sharing this post and let us know in the comments what you're looking forward to in the new edition." New units are in development which will be previewed over the next few months.īeasts of War have interviewed Dave and they will have a video for you on Monday with more details including proposed changes and even more new artwork, including this incredible Archangel squadron! We expect a release in Q4 2017 with a release date announced closer to the time.Ģnd Edition will bring balance to existing units and enhance a player's collection, not invalidate it. We are in the stages of alpha testing the proposed changes and a closed beta will also take place with our Hawk Talon scheme. The current Dropzone Commander system is highly regarded and we are working on bringing you a new edition that retains its excellent core mechanics whilst improving many aspects to reflect warfare in the 27th Century. "Hawk Wargames is excited to announce Dropzone Commander: 2nd Edition! Official news, it's coming, this year too!!! The post Dropzone Commander Unit Stats 2.0 appeared first on TTCommunity.This is my new favourite piece of artwork. These will be available online first, and we’re currently working on a small format book with just the Dropzone rules (no more carrying around the massive BFE every game) which will incorporate any tweaks into it. Clarifications on rules, and a couple of changes based on others (you all have done things we weren’t anticipating!). We’re listening to feedback on the rules too, and will be putting out an FAQ and errata document once everything has settled down. Oh and of course there are a few Traffic Jameses in the book too! Unfortunately with such a big new edition there will always be things that slip through the cracks. Some of these changes have been very positively received, and some are a bit more controversial! The new version of Dropzone changes up some rules in big ways! We based these changes on feedback from the beta testing and from the feedback from our awesome playtesters (names in the book!). Feedback on that will always be appreciated. The App will still be updated for functionality and for usability in these 3 months.
They will then be locked again for 3 months.īy doing this we feel we will be able to provide a game that stays fresh, balanced and makes sure all units are viable. The updates will be entered into the changelog and the unit stats will be updated. Unit Updates:Īfter 3 months we will make some changes, we’ll announce the day this occurs, the Unit Stat Version number will change. No personal information is saved to the builder, just the units you’ve chosen for your army so never worry. So if you make a list, saving it helps to evaluate this data. Although it’s not a complete picture, it can help us to see where a unit really needs some work. One of the benefits of the Army Builder is that when people save their armies to the database we can use that data to evaluate what units are being taken and which ones aren’t. Feedback from games on tables take precedence here! Usage of units: Examples of why in your own games would be appreciated of course. Or send us an email to All we ask is for feedback to be constructive, explain why a unit needs to be looked at. We monitor the community pages on Facebook and Discord servers too and of course you can mail us on Facebook. There are multiple ways of players to give feedback, directly via the contact form on this site, if it’s popular enough we may even add a form for Dropzone Unit feedback. During this phase we will also be working on stats for any new additions to the game to make sure they have a place within the faction they are for. This gives us time to analyse the feedback from players and see where things need changing. These are now locked and won’t change for 3 months. The players play games of Dropzone Commander with the unit stats as they are on the Army Builder.
The process for this will be as follows: Players playing the game: We said we’d be using a living document for the stats so we can keep the game balanced and fresh.
#Dropzone commander battle report code#
The App version is simply the version number for the App code itself, the unit Stats have a separate version number, and will also have their own place in the Changelog. You may have noticed on the app that there is now a Unit version and App Version. I know it’s been a little frustrating that unit stats seem very fluid at the moment, however that stops as of today. I hope you are all having fun with the new rules and getting some good games in. Now the majority of people have their copy of Battle for Earth it’s time to explain how the ‘Living Document’ for the unit stats will work.